, Doing Digital Humanities: Practice, Training, Research
TABLE OF CONTENTS chapter |6 pages Introduction By Constance Crompton, Richard J. Lane, Ray Siemens PART 1 Foundations chapter 1|13 pages Thinking-through the history of computer-assisted text analysis By Geoffrey Rockwell, Stéfan Sinclair chapter 2|13 pages Global outlooks in digital humanities: multilingual practices and minimal computing By Alex Gil, Élika Ortega chapter 3|12 pages Problems with white feminism: intersectionality and digital humanities By Jacqueline Wernimont, Elizabeth Losh chapter 4|18 pages Towards best practices in collaborative online knowledge production By Susan Brown chapter 5|18 pages Understanding the pre-digital book: “Every contact leaves a trace” By Hélène Cazes, J. Matthew Huculak PART 2 Core concepts and skills chapter 6|19 pages Critical computing in the humanities By Phillip R. Polefrone, John Simpson, Dennis Yi Tenen chapter 7|19 pages Text encoding By Julia Flanders, Syd Bauman, Sarah Connell chapter 8|22 pages Computational stylistics and text analysis By Jan Rybicki, Maciej Eder, David L. Hoover chapter 9|18 pages Databases By Harvey Quamen, Jon Bath chapter 10|14 pages Digitization fundamentals By Robin Davies, Michael Nixon chapter 11|16 pages Geographical information systems as a tool for exploring the spatial humanities By Ian Gregory, Patricia Murrieta-Flores chapter 12|4 pages Electronic literature and digital humanities: opportunities for practice, scholarship and teaching chapter |30 pages 12a Electronic literature: what is it? By N. Katherine Hayles chapter |14 pages 12b Electronic literature: where is it? Dene Grigar PART 3 Creation, remediation and curation chapter 13|12 pages Foundations for digital editing, with focus on the documentary tradition By Jennifer Stertzer chapter 14|18 pages XSLT: transforming our XML data By Julia Flanders, Syd Bauman, Sarah Connell chapter 15|16 pages Working with the Semantic Web By James Smith chapter 16|14 pages Drupal and other content management systems By Quinn Dombrowski chapter 17|10 pages Augmented reality By Markus Wust chapter 18|15 pages Fabrication and research-creation in the arts and humanities By Nicole Clouston, Jentery Sayers chapter 19|13 pages From theory to experience to making to breaking: iterative game design for digital humanists By Matt Bouchard, Andy Keenan PART 4 Administration, dissemination and teaching chapter 20|15 pages Project management and the digital humanist By Lynne Siemens chapter 21|15 pages Doing DH in the classroom: transforming the humanities curriculum through digital engagement By Diane Jakacki, Katherine Faull chapter 22|11 pages Digital liberal arts and project-based pedagogies By Aaron Mauro chapter 23|15 pages Dissemination as cultivation: scholarly communications in a digital age By James O’Sullivan, Christopher P. Long and Mark A. Mattson
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